5th Oct, 2007

FSX accelerates… in to SP2/DX10 wall

As you may already be aware, Phil Taylor from the ACES team has provided details on his blog about the forthcoming Acceleration add-on pack for Flight Simulator X, and Service Pack 2 which is included with the add-on, and will also be made available for free download a short time afterwards.

FSX DX10 artists impression

Since before FSX was even released, there have been screenshots (which were actually artists impressions) floating around the internet of what Microsoft had planned for the Direct X 10 features in FSX, and since then Vista and Direct X 10 graphics cards have become available, with a lot of serious flightsimmers really looking forward to the anticipated huge leap forward in improvements….

However initial reaction does seem that the impression from many people that I’ve spoken with during the last few days, is less than completely positive. A degree of dis-satisfaction has always got to be expected, and some people are never happy - as Scotty has detailed in his blog posts before - but there does seem to be an overwhelming level of disappointment, possibly caused by uncertainty and confusion, and generally just feeling a little mislead.

FSX DX9 comparison screenshot

Some of the latest screenshots, showing what we will actually be getting with the “DX10 Preview” enabled, seem to show very little difference, as has been hammered out time and time again by people talking about the screens in various forums, and in some cases the DX10 improvements actually look a little less impressive than the DX9 version that we’re already used to - the glassy water with mountains reflecting in it like a piece of artwork might look nice, but is it really what you’d see if you were looking at that location in real life? And no matter how many glossy shiny features are added to improve realism, if the ground textures are still random blocks and the autogen doesn’t look anything like the buildings that you’d expect in the country that you are flying over, then the illusion is (to a degree) shattered.

There certainly doesn’t seem to be that gobsmackingly great difference in the screenshots showing the difference between Direct X 9 and 10. In fact on first glance you’d be hard pushed to see any difference, and if you’d have been shown the DX10 screenshot in between a bunch of others you’d probably not have batted an eyelid. Yes there are differences, of course there are, but are they the difference you were expecting/hoping for?

FSX SP2 DX10 comparison screenshot

Certainly Microsoft have some great treats in store with the features included in the Acceleration pack and the SP2/DX10 update, so they should be praised for the continued excellent good work that they’ve put in to the simulator and adding features which previously haven’t been possible. A view that I’m sure many would agree with.

“Crepuscular rays”

Another criticism, and one that I largely agree with, is that the information being supplied by Microsoft is too confusing for the “average” person. The developers behind FSX are talking in terms which most people simply won’t understand, and I don’t think this is because they’re trying to confuse people with big words and acronyms, but because they’re simply too close to the product and completely wrapped up in the whirlwind that surrounds it because it’s their life day in day out.

Obviously we face the same problem here at Just Flight, because we’re not only developing our own software on the one hand but have Microsoft (and other companies) on the other side of us feeding information such as that from Phil Taylors blog, in various discussion groups, and very technical information which often never becomes public. The problem seems to be when the same jargon starts to filter out in the public arena without people knowing the full details and reasoning for things - but they really shouldn’t have to know the full background and shouldn’t be faced with such a barrage of overly-complex information. It needs to be distilled down in to non-developer terms, something that a novice flight simmer would understand. That’s not to say “give them rubbish information and leave out the facts”, but give decent information that actually means something.

How many readers would have fully known what was meant by “Acceleration has RTM’ed” (people still ask what the slightly misleading “gone gold” means, yet alone using a “TLA“), and would you know what a “crepuscular ray” was if it fell out of the cereal box in to your breakfast bowl? Google has the answer, as you’d expect, but why use fancy words which it’d seem everyone I’ve asked has not actually know what it meant and sat at their PC gormless wondering if it’d been made up. When people are asking what something seemingly simple like “bloom” is, can developers really expect even more complex terms to be understood?

Admittedly it’s more likely to be real FS fans that are keeping an eye on Phil’s blog and those of other people who are working very closely on the development of FS, checking several times each day pouring over the latest information the moment it breaks, but it’s that very information which gets out in to the eye of everyone else via forums and game news sites, and when the people who have read it didn’t fully understand what was being said, you start to see confusion arising and the wrong information being reported - or the whole thing being copied verbatim and not being of any real benefit to people who want the information given to them in a way that lets them go away feeling they’ve been given some information worth knowing, and hopefully something they can be exicted about rather than feeling slightly alienated…

…and that’s before they find that add-ons published for FSX, or FSX+SP1, might need a patch to work with FSX+Acceleration/SP2 - its going to be a busy few months ahead for FS developers and publishers, as if the past few haven’t been busy enough!

What do you think?

Leave a comment below saying how you feel about the Acceleration/SP2 announcement, and we’d also like to hear if you feel the terminology used really makes enough sense to you, or if explaining it in more layman’s terms would have made it easier to take in and understand properly? Let us (and the rest of the FS community) know what you think…

Responses

I must say, it is disgraceful the way in which MS released the ‘magic screenies’ and have only just admitted that they have no way of delivering the goods. However, they have redeemed themselves in my view with acceleration- that looks like it could turn out to provide me with some real fun (and you guys need to make me a Hawker Fury for use at Reno. :D )

What is the content of SP2??

regards
loek

I understood, perhaps erroneously, that the DX10 update would have a beneficial effect on performance as more graphics processing would be handled in the GPU rather than the CPU(s). I have seen little discussion on this, and as the graphics quality improvement seems by most reviewers to be marginal I womder if it is worth installing. I also wonder if my 8800GTX card was a big waste of money!

Well, I just joined the simmers community early this year 2007.

The good: I really enjoy MS FSX and built a computer (within budget) just for its use:

32-bit Vista
2 gig ram
gForce 7950GTS 256 ram
AMD FX55 64 bit overclocked 2.81
650 watt power supply

The following add-ons:
TweakFPS
Traffic 2005
Jeppesen
VLJ

accumulated about 850 sim hours to date.

The bad:
I have found personally that a lot of sites speak in code that a newbie will find very hard to understand.

MS site was no difference. When they talked about SP1 release I was confused, but understood why the release because performance was killing my computer.

When the talked about the Acceleration/SP2 I was excited but could not understand all of the improvements. All the forums and blogs just left me even more confused so I stopped reading them and just waited for the product to be released.

I purchased the product as soon as it came out.

Installed the product, no install issues, but honestly I cannot see any difference what so ever, actually I think my frame rate went down in some causes.

The new aircrafts are the coolest things I can see. The F-18 is hot, but there is no manual on how to fly it. At least on how to use the FMS. (flight management system)

But back to the original question, yes i think talking more layman terms, or in pilot terms would greatly benefit the community. Technical jargon should be left to the professional technical team.

It’s like talking with a lawyer and they start talking in lawyers terms like de facto, and you are like what?

If you guys could talk to use in layman/simmers/pilots terms I think we could all benefit.

One thing all software developers have to keep in mind and that includes Microsoft is that without the consumer they would not be in existance.
Flight SimulatorX has only been around for a little over 12 months and yet we have had 4 major programme alterations. Was it released too early? Of course it was. It was billed as a Microsoft Vista flagship programme and yet guess what it was released before Vista.
I think the consumer is getting just a wee bit fed up at the software developers having to play catch up with Microsoft and not being able to do anything about it

It?s taken over a decade to get a decent operating system out of Microsoft and when we had Service Pack 2 for XP we more or less had it. Then Microsoft realised they had made a big mistake, who would buy another new operating system from them?

Enter stage left Vista, and the only way they can sell it is on the promises made with things like Direct X10.

I?ve got no intention of migrating to Vista, yes I have the acceleration pack, but it was purchased for the new aircraft / missions, not for DirectX10.

As for my framerates, SP1 brought a 25% improvement, SP2 has more or less left things the same from what I can make out.

90% of my flying is still in fs9 and I am still very happy with it.

Here we go again, MS promising the world but only delivering an Atlas! I wish they had some competition, SP2 is again another improvement for the eye candy boys. I for one want a flight simulator that works, without all the bulldust MS keep throughing at us.
Its a shame that they are allowed to get away with this again…..Hard to stay loyal, for now I am going back to trusty FS9.

I have just installed Acceleration X on my machine - Q6600 quad, 2x 8800gts cards in SLI mode, windows vista etc.
First thing I noticed, my FPS, solid at 43FPS dropped to 24FPS no matter which aircraft, stutters came back and very bad blurries directly below the aircraft.
Second, all just flight add ons had BLACK or greyed out wind screens in all views, also the propeller disk was solid black with yellow outer ring, also in all views, this problem also occurred on some other imported aircraft. The DX10 visual improvement!!! was indistinguishable.
The add on aircraft and missions, great, but you can’t install them without SP2, or can you?
Ended up uninstalling Accel X and everything went back to nomal.
Any comments?

Mike, thank you for your comment. It’s worth noting that not ALL of our add-ons have this problem, and we have carried out extensive testing on a number of the more recent releases to see exactly what is and isn’t working in FSX with Acceleration/SP2 installed.

In a lot of cases we (or our developers) are going to be updating aircraft so as the problems which you have seen are hopefully fixed, although there are some things which appear to be “broken” by SP2 which may simply not be possible to update in any reasonable way - eg, some things would need re-working almost from the ground up taking a huge amount of resources (time, money) and understandably this simply can’t happen for all old add-ons which have already seen updates to FSX, FSX SP1, and maybe even were updated for FS9.1 and quite possibly also seen extra updates to make them Vista compatible. There has to be a cut off at some point where “enough is enough”.

Please keep an eye on our website and this blog for the latest information about any updates - there’s already one available for the A340-500/600 and more are “in the works” at the moment.

I’ve just installed FSX Accelerator/SP2. I’m delighted with it - except for one glitch: if I start a flight then go into the menu to change settings, eg scenery, or start an Instant Replay, the system just freezes. My only recourse is to press the reset button on my PC, reboot Windows and FSX. I’ve uninstalled Accelerator and the problem disappears. Anyone else had similar problems?

After installing SP2 I have found the system freezes if you use the mouse on the top title bar. Use the keyboard to move around and you have no probs.

I tried the demo on Vista64 HEd. It worked so i bought the Deluxe with Acceleration. Worked except for such niceties as missions.

Removed all Visual Studio 2008 Express Installations:Missions started working. LOL.

TechTerm =”DLL”;

AnalystTerm= TechTerm+’TechTerm.Replace(”D”,” HE”);

LaymanTerms=”I hope you like your tea with lemon”;

The only add-ons that I found that have been really first rate are a Beaufighter which is superb, a C170, and an Auster. The others tend to have opaque propellers in VC, or engines that won’t run unless you start in default above Friday Harbor…

On the other hand it’s a difficult job, and MS paid them in pink.

I have used and love the fsx acceleration pack for flight simulator x, i think that it is brilliant esp edwards afb

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